Mega Man Battle Network 4
I assume “electrical store” here is a mistranslation of “electronics store,” and not a hip new name for the vending machines in Mega Man Battle Network 4. [Source]
The Video Game Soda Machine Project
Obsessively Cataloging Video Game "Pop" Culture
I assume “electrical store” here is a mistranslation of “electronics store,” and not a hip new name for the vending machines in Mega Man Battle Network 4. [Source]
In 2004, Capcom released packs of Mega Man Zero 3 modification cards in Japan. Using these cards with the Game Boy Advance’s e-Reader unlocked special in-game features. For instance, one of of cards replaced the computer in Ciel’s laboratory with a soda machine.
In case you’re curious, here’s the modification card in question…

The soda machines in Mega Man Legends received yet another redesign for the PSP release. Check out the archive to compare the soda machines from the beta release, Mega Man 64, and Mega Man Legends for the PlayStation 1. Thanks, Legend Man!

What to choose: BlackHole Cola or ZeroG Punch?

Strangely, these unused 3D models appear in the code for Mega Man Battle Network 5 for the DS—strangely because MMBN5 is a 2D game. Anyway, there’s a 7-Eleven (which seems a bit out of place in the Mega Man universe) and a bunch of soda machines. [Source]

I just realized I have a soda machine from the Mega Man Legends beta in the archive, but I didn’t have one from the final release. So, here it is!

Choo, choooo! Hop aboard the soda machine train with Mega Man Battle Network 6!

Wow, what battles—and what soda machines—in Mega Man Battle Network 4!

As soon as I get a status update on that penguin, I can devote my full attention to this soda machine from Mega Man Battle Network 6.

You can’t expect to keep a government research facility running without caffeine and sugar. Fortunately, there’s a soda machine on hand in Mega Man Battle Network 5’s SciLab.